#ifndef _TEST_APP
#define _TEST_APP

#include "ofMain.h"
#include "ofxXmlSettings.h"


#include "building.h"
#include "gamePlay.h"
#include "player.h"
#include "gamepadsUDP.h"
#include "soundManager.h"
#include "playersManager.h"
#include "guiGame.h"


class testApp : public ofBaseApp{

	public:

		void setup();
		void update();
		void draw();

		void keyPressed  (int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased();
		ofxXmlSettings			XML;

		building*				myBuilding;
		gamePlay*				myGame;
		guiGame*				myGuiGame;

		gamepadsUDP*			myGamepadsUDP;
		soundManager*			mySoundManager;
		playersManager*			myPlayersManager;
		

};

#endif
